Working on Stuff…

I’m not sure if I’m impatient or lazy. Come to think of it, is there much of a difference?

There’s a lot of things I want to do, perhaps too much, and the thought of spending time on a project that doesn’t go anywhere can be disheartening. So I guess I’m impatient, I want to see results quickly so I know that I’m on the right track, and that inability to motivate myself has often led me to falling back onto things that are easier to do, like watching tv, playing games or exploring the vastness that is the internet (…and failing to get further than youtube).

Take this blog for example – when I started it I wanted to post three times a week about Video Games, Tabletop Gaming and most important of all my Writing. It sounded simple enough. In practice though I can never decide which of these topics is the most important. Which one sells my blog? Do any?

So there my impatience kicked in and I spent more time mulling over this question, or ignoring it completely that I fear I’ve deviated greatly from my original intent. Whatever that might have been!

But I love to create stuff, and there’s just so much I want to do that I hate to limit myself, and choose one or the other. Sadly my fickle mind is more than willing to trick me into choosing two things at once or leapfrogging from one to the next in a mad dash to find something that sticks.

The temptation to move onto something new and shiny is always there, as well as the niggling doubt that my time is well spent. Couldn’t this time be better spent doing something more… productive?

So that’s what I’m trying to do now, be more productive, and much less fickle.

I’m currently working towards finishing my novel which I know is a long time coming, but every day I get 450 words closer to the finishing line. I’m also currently working on a game with my good friend Zuzana which is in the very, very early stages right now. I’ll post some pictures another day and explain more about it soon.

On the Tabletop side of things, I am heading down to the ExCel centre in London for Salute 2013 (the biggest wargaming convention in the UK) on saturday and I plan to take lots of photos and write all about it.

I’m also going to try and drop off a short story with the good folks at Mantic Games without looking like a blubbering idiot. What could go wrong? Wait, actually, don’t answer that.

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International Tabletop Day 2013

TableTopDay_logoWil Wheaton plays tabletop games. Apparently he’s been doing this for a while, and he’s even got this whole series online called “TableTop” where he plays various games. It turns out this show has been running for quite some time (and I cannot entirely feign ignorance to that fact), a whole year in fact, and to mark this occasion Geek & Sundry declared March 30th to be “International Tabletop Day”.

This year March 30th fell on a saturday and I spent a few hours of that day down at my local gaming venue, Tabletop Nation. I wasn’t really sure what to expect given that the event for me at least seemed to have appeared out of the blue. When I arrived outside the building I was surprised by the number of cars there were. It was certainly a much bigger turn out than I had expected.

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“Shut up, Wesley!” – every crewmember of the USS Enterprise

As I entered the building I was welcomed by a cardboard cut-out of Wil Wheaton complete with smug smile. There was certainly no doubt in my mind that I had come to the right place, and that the former Star Trek ensign had much to be smug about indeed.

All over the place demos were being held for all manner of games, some I’d heard of and played such as Warmachine/Hordes and others that I can barely even identify. I hear there was also some Spartacus and Space Hulk action going down. The latter complete with sound effects.

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This ship is NOT the Enterprise. I’m not entirely sure what it is.

I admit to being a bit overwhelmed at first, as I’m not naturally a very sociable person, but I was quickly lead into a demo of Tutatis, a fantasy football game in the same vein as Dreadball or Games Workshop’s Bloodbowl. It was a pretty fun game to play, and I liked the fact that coming away from the event I had at least got a chance to try something new.

Overall I really enjoyed the event and it looked like it was a big hit. I’m looking forward to International Tabletop Day 2014, and other upcoming wargaming events. Salute springs to mind!

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More awesome scenery.

 

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Monthly Update: April 2013

Another month over and I’m beginning to feel that maybe it’s time I got back to posting more than once every whenever.

At least as I look out at the bleak and frozen landscape that this so-called spring weather has turned my garden into, I can think fondly of the time I have been able to put to good use working on new stories and practicing my writing.

Oh and playing Skyrim.

skyrimBut I assure you rumours of my laziness have been greatly exaggerated. I jest of course, no one is spreading rumours about me (well there is one person, but I feel like maybe they’re not the best at it).

Over April I will be working on a number of short stories that I plan to submit to various competitions and potential publishers. I hope to be very active, at least in that regards. And then of course there’s that novel of mine which is thankfully drawing to a close very soon. The thought of redrafting this monstrosity quite frankly chills me to the core (which given the weather is a notable achievement in itself).

But enough about my writing problems. I hope to post more about my Tabletop experiences as it is now a year since I picked up the hobby and there’s a lot to reflect on. Not only that but the 30th of March was International Tabletop Day, and there are plenty of future events for me to drone on about endlessly.

I also want to talk about my time on work experience at a publisher in London and how things have changed (or not changed) since then.

But as before, with so much of my free time consumed by job-searching and writing, I find myself with little time and motivation to push myself into updating this blog. At this point I can’t guarantee regular posts, though it has always been my intention to return to this blog – with a vengeance – and get things back on track.

Of course, intention doesn’t count for much. Actions speak louder. I am hopeful that in the not so distant future I can prove my intentions to be true.

As always, thanks for the patience.

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Monthly Update: March 2013

So March is upon us and it’s finally getting warmer. Ish. For a change I can actually admit to knowing this first hand because I’ve been out in it. I’ve been to that strange otherworld where the real people supposedly live. It’s okay I guess.

Hey, do you remember that time I made loads of promises that didn’t come true?

Oxford_Street_December_2006So I fully admit I’ve been pretty unreliable of late. I can probably come up with a few excuses to explain away most of my failings, but the simple face is that I’ve failed to make the deadlines I set for myself on top of doing other stuff. The world is getting in the way, and I am increasingly envious of the more experienced bloggers who can keep this going without significant impact on their lives.

I swear I’m not just being lazy.

This month is going to be different though, not because I will guarantee everything as I have done so many times before, but rather because I won’t. Swamp of Phantoms is still in the works, and I’ll keep updating it from time to time. As with other posts I’ve spoken about. I’m not done with them yet, but I haven’t given up.

One good thing that has happened this year is that I’m now a part of a group that’s something of a cross between a writer’s group and a book club. I’m really enjoying the writing aspect thus far. It’s great to be around other people who write and finally get some feedback on my work.

Every week we set challenges, and thus far those challenges have created two short stories and a poem, all of which will find their way to the blog in the fullness of time.

It’s always interesting to see what people come up with, as well as what I can manage to do in the space of a week. I’ve come to the conclusion that I am no good at writing anything even remotely short.

In other news I’m now drawing to the end of my work experience placement (a nod towards today’s image, but not the full story) which has been going well. I’m not deluding myself into the belief that there’s a job waiting for me at the end of this, but it’s still one step closer to employment, which is so very important to me right now.

ANYWAY – that’s all for now. Thanks for reading, and sorry for breaking my promises. I hope to make good on them in future.

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Swamp of Phantoms (Part Thirteen)

(If you are new to this story you can find Part One here!)

‘Did you hear that?’ Halka turned to face in the direction that she thought the sound had come from but it was impossible to find her bearings in the cloud. Something about it seemed to distort sound, making it appear to come from several directions at once.

‘I didn’t hear anything,’ said Lev.

Both soldiers were on horseback riding in the second row of the formation. Halka had grumbled that she felt very exposed, positioned as she was right at the edge, but she had to admit it didn’t really matter where she was, the danger they faced was such that it could reach her wherever she was.

‘Of course you didn’t,’ she chided, ‘you’ve been too busy babysitting Dachaski.’

‘Yakov is my friend,’ said Lev. ‘I would not expect a false woman to understand anything about the importance of friendship between men.’

‘A false woman?’ Halka bit back a laugh, realising it might well expose her to the effects of the gas. ‘And what exactly does that entail? Afraid I might learn how to piss without sitting down?’

‘You know exactly what I mean,’ grumbled the young soldier. ‘No true woman chooses to live as a soldier. It’s something you can never fully understand.’

‘Have you known many real women?’ scoffed Halka. ‘Oh Lev of House Koschin, my fine and noble lord, who sleeps on satin sheets and never ever roams the streets, please tell this poor and ignorant “false woman” how I may go about becoming real. I am humbled by your very presence, oh worldly and knowledgeable man of men.’

The young soldier’s reaction caught Halka off guard. Instead of shouting a rebuttal as she had expected his face turned red with shame. She looked at the man and suddenly felt a tightening in her gut that almost bordered on guilt. Lev was one of those rare soldiers who possessed the build of a fighter but clearly lacked the stomach, a combination that did not sit right with her. Yet in spite of everything she felt sorry for the man that was neither soldier nor noble. There was no world in which he belonged, and that at least was something she could relate to.

‘That was too much, I’m sorry,’ said Halka, trying to adopt the detached and masculine voice she often used to deal with situations like this. ‘Yakov’s your comrade, I understand. He’s my comrade too, and so are you.’

‘I am sorry too,’ said Lev, though Halka could tell with a small hint of satisfaction that there was a bitterness behind the words. ‘I do not interact well with women, blame my upbringing for that. Yakov is far more practiced at it than I am.’

‘Man’s a dog,’ grunted Halka.

‘He is at that,’ laughed Lev, stopping himself abruptly as he remembered where he was.

After that they rode in silence, once more distracted by the thick fumes swirling all around them. The whole place was uncomfortable, claustrophobic even. It was good to talk, but doing so had left the two soldiers glancing over their shoulders more so than before. Each uttered breath could well bring them closer to the same fate that befell the scouts. Neither one of them had any wish to experience the horrors that their fallen comrade had described so vividly.

Halka held her breath and tied her scarf more tightly around her mouth. The material was now cutting into her skin but the pain was a sacrifice she made willingly so long as it meant her mind was her own. Next she checked her horse, its pace was steady, but its ears had remained pricked up since the moment they entered the cloud. She wondered if it sensed something that she could not. All the horses had been fitted with muzzles and where muzzles were not available they were crafted makeshift from any supplies that would not go amiss. Both Halka and Lev’s horses had been fitted with the proper muzzles, no doubt because of their professed loyalty to their lord and commander. Halka wondered what would happen if that loyalty ever needed to be tested. She was not overly fond of her comrades, but all the same the thought that she might have to fight them was not something she looked forward to.

She allowed her hands to move gently to the wooden crossbow that lay across her lap. It was not a delicate thing, splinters frayed from wood that had been jammed together rather than ornately fashioned. The clumsiness with which it had been crafted meant that she had to hold the weapon close to her and compensate for its tendency to fire just right of centre but she did not mind that. It had saved her life on numerous occasions.

Embedded into the side of the frame was a small silver engraving of the flame-headed death god, Mortis. By its side she had crudely carved the words: In His name. She found the symbolism fitting, after all the weapon was designed with death in mind. She had scrimped and saved to buy the engraving, confident in the knowledge that as long as she held her weapon with all the veneration one might bestow upon a holy relic, death would pass her by.

‘Back row is gone,’ said Lev bluntly, his voice barely more than a whisper.

‘What?’ said Halka. ‘Gone where?’

Lev shook his head. ‘I noticed a number of soldiers break off from the main formation but I didn’t catch their direction. That was about an hour ago, they still haven’t returned.’

‘Why haven’t you informed Lord Drovalak?’ asked Halka.

‘Because I’m pretty sure he ordered them to,’ said Lev, struggling to piece together what he had seen. ‘I think they were a search party. There were only three of them where there were six before. Now they’re all gone.’

Halka gripped her crossbow tightly. ‘What do you think’s happening?’

‘The Night Locust is coming.’ The answer didn’t come from Lev; instead it came from his passenger whose eyes had begun fluttering as he returned to consciousness. Lev had not thought to give Yakov a scarf, he was too afraid that it might suffocate him in his sleep. Instead he had left him unprotected, hoping that he would be immune to the effects of the cloud while sleep had overtaken him.

‘What?’ said Halka again. ‘What are you talking about?’

‘I… don’t know,’ said Yakov creasing his brow. ‘Where are we?’

‘We’re in the cloud, comrade,’ said Lev, his hand resting reassuringly on his friend’s shoulder.

‘No,’ said Yakov, his eyes widening. ‘No we have to turn around, we can’t stay here!’

‘It’s too late for that,’ said Halka. ‘We must be close to the end now.’

Yakov turned his torso wildly, shaking off Lev’s touch and staring down into the murk below. He stared as the yellow smoke was blown aside, but there was only mud and pools of foul water.

‘But where are the bodies?’ he asked weakly.

‘It was all in your head, my friend,’ said Lev. ‘The gas made you see things that weren’t there.’

‘Then the scouts,’ said Yakov slowly. ‘They’re not dead?’

‘We don’t know,’ shrugged Halka. ‘You were the only one that returned.’

‘I…,’ Yakov’s brow creased harder as he worked hard to remember what had happened. There were holes in his memory, vast empty chasms that he somehow could not fill. Even trying to remember only made his head hurt, so instead he skipped to the last thing he could recall. He was lying flat on the mud staring up at the advancing form of his commander. ‘Lord Drovalak… he was going to kill me.’

‘No,’ said Lev a bit more quickly than he had intended, ‘he wanted to snap you out of your delusion.’

‘He was going to kill me…’ gasped Yakov, ignoring his friend’s words, ‘and you would have let him!’

Lev made to answer, then turned his back on his friend. His expression one of shame once more. ‘Tie your scarf,’ he said finally.

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Warmachines Converge!

It’s been more than a week since Privateer Press announced the new Warmachine faction “The Convergence of Cyriss”, but has my excitement begun to fade? No way!

1359733546294sI’m not usually a fan of robot factions, because in my experience they usually fall into the category of “grey goo“, that is to say emotionless machines hell bent on eradicating or converting all organic life everywhere. Basically Terminator. 40K’s Necrons might fall into this category too, but at least they were a cool twist on the undead.

The Convergence of Cyriss to me, seem awesome. Just looking at the images of the currently announced warcasters shows just how much personality this faction really has.

iron mother directrix2

Let’s have a look at Iron Mother Directrix, and yes I know I’m re-using an image here, but let’s take a closer look. Alone, you might be forgiven for mistaking Mother Directrix for a Star Wars protocol droid, or SCORPIO for any TOR players. She has sleek and shiny plates with exposed wires to remind you that this isn’t a human wearing robot-like armour.

Take a look a her face and she looks like the love-child of a Cyberman and the robot from Metropolis, but that’s okay because it seems like the Convergence are intentionally channeling aspects of both.

There’s not much known about the faction just yet, but from the recently released video it’s clear that these aren’t actually robots at all, they’re people infused into the bodies of robots. So exactly like the robot in Metropolis which was an attempt to bring back the deceased Maria. Or perhaps the closest comparison is to the Adeptus Mechanicus from Warhammer 40K, a cult of machinists so dedicated to achieving the perfection of a machine that they end up replacing whole portions of their bodies.

But enough about the look. What about the play style?

cyriss-gameplayThe Convergence bring a new dynamic to the table with their clockwork warjacks, known as “vectors”. They certainly don’t look anything like the burly steampunk bipeds of the other armies, nor do they act entirely the same.

Although they are granted focus in much the same way as other warjacks it appears that all vectors have the innate ability to pass their focus on to the next model along (presumably only if it can take it). This means that if you are more successful than you hoped, or less but don’t want to pay out for additional attacks, you can have that focus travel on to the closest vector and so on.

vector 2I’m not entirely sure how this works yet, but it sounds really interesting. The Convergence seems like a faction unwilling to waste resources, and I’d be excited to see the focus carrying on down the chain and how that alters the progression of games.

One other thing about them that is interesting is their lack of RAT and MAT stats. Vectors don’t have either stats naturally, and instead rely on their warcasters stats. For example, if the warcaster’s MAT is 7 then all vectors in his battlegroup will be 7 as well. Another exciting dynamic.

Of course I’m used to having my warlocks change how I play with my trollbloods, but it doesn’t matter if I’m using Ironhide or Doomshaper, an Axer is still an Axer. With the Convergence a warcaster changes everything. All of a sudden a model you thought was more melee orientated is now a whizz at ranged attacks. Ever caster will change the way your models play.

cyriss warcaster

Well that’s all I’ve been able to find out so far, other than that there are now Warmachine novels in the works and that the Convergence will factor into them in some way.

Sounds like 2013 is going to be an exciting year for Warmachine/Hordes!

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Monthly Update: February 2013

Well that didn’t turn out how I expected. January has passed and I’ve still writing the first draft of my novel. It’s nearly done though, nearly nearly. More nearly done than it was the last time I said it was at least.

My plan is to have the first draft finished by the end of February, and it’s starting to look like this might actually happen!

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Writing this novel has taken up a lot more time than I expected. I’ve been pushing myself to write 1000 words a day on it alone, but that’s turning out to be unrealistic. I can manage the words, but the self-doubt is what really gets to me.

I worry that the novel is too long, that the plot is too confusing, that I’ve made lots of mistakes in characterisation or just generally written badly. Increasingly I find myself turned off by what I’m creating, not because I think the concept is bad, but because I am afraid I can’t do it justice. Still, I suppose that’s why this is a first draft.

It’s funny really. I think that by focusing solely on my novel, I’ve actually made it harder to write. I leave myself with hardly any time for anything else, and that was absolutely not what I intended.

I need to take a step back. Relax. Work on other things between writing for the novel.

…things like this blog!

So this month I’m getting back into blogging. I’m going to try and make good on my promises, get things done that I failed to do last month and get back into the swing of things. I want to update regularly again.

I’ve got a lot of wargaming related news, so if there’s actually anyone that visits this blog to read about that – come on, there must be at least one person – you might enjoy what’s coming up this month.

Swamp of Phantoms is drawing to its conclusion. There will be an update this friday, and (hopefully) every friday this month.

As for last month’s mystery image, all I can really say about it at this point is that it has a lot of relevance in the novel I’m writing. The idea of the Four Horsemen, and that image in particular were both of great inspiration for me when creating four of the major players in the Protectorate. More about that another time!

Well that’s it for this update.

Fingers crossed I can make up for January.

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